Prototyping With Phaser: Game Jam to Release - Josh Regan
I'll be talking about how I used Phaser for rapid prototyping during the development of my game, To The Throne.
Phaser JS - Richard Davey
I'll flesh this out closer to the event, but I'll be talking about game development with my framework Phaser.
I'm curious to know how to target this: You're all experienced JS devs already of course, so I don't want to do a complete beginners talk. Although I'll definitely start with a brief overview.
If there are specific topics you'd like covered then please leave a comment. Maybe it might be worth talking a little about what it's like managing such a large open source project? Or perhaps just stick to the games? :)